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fairycave.jpg

Fairy Cave

CLOSE UP

PROCESS

Preplan - Character Breakdown | Orthrographic Interpretation

fairy_cave_breakdown.png
concept.png
face.png
makeup.png
body.png

TEXTURING

SKIN

fairyCave_week08_rough_0.05.jpg

Roughness 0.05

These are the textures for the accessories and props for the fairy. It includes the beetle helmet, upper armor, lower armor. arrow and the tree.

PROPS & ACCESSORIES

Introduction

Fairy Cave is a piece of a rare bird. When you see Fairy Cave in first time, I was obsessed with this miraculous, misty fairytale concept. The fairy reminds me of Brian Froud’s best known fairy illustrations but with a twist of using Asia elements, beetles instead. The juxtaposition of the concept art balances a beetle archer who is innocent but dominant on her own cave covered by woods.

 

The shape of the beetle crown and mix of other insects create an unique and elegant world view in the concept. This is my first finished character model that I spent 3 months to finish. There are difficulties that I haven't been spotted on before and finally I overcome.

I was responsible for Modelling, texturing (both character and environment), lighting, grooming & compositing

Special Thanks to:
Gnomon instructor -
Miguel Ortega and Tran Ma for giving suggestions and advice to develop the final outcome of this project.
Xu TianHua's amazing concept design: www.artstation.com/artwork/Bk8Yr

Introduction
Close-Up
Texturig
Process

arron ching

Los Angeles, California

chingkinlok@gmail.com

Please do not use or reproduce any content without the expressed written consent of Arron Ching.

All works © Arron Ching 2022.

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